Alpha 1.2.7
「CODENAME: CRANE」 » Devlog
- Made a another music track.
- Added new music track to title and rank screens.
- Added speed lines to ship (looks cool). I also find it easier to pay attention to the center of the ship with the speed lines added. Practical and pretty!
- I did some more adjustments to Strange Guy Sans (the rank font), but it stiiiiill needs some cleaning up. I keep finding stray pixels here and there.
Thank you for playing 「Codename: Crane」!
Also, here's some cool visuals I made for the DIY mini CD release I'll be doing of the ~final version~ of the boss rush alpha when the jam ends. I plan to do something a lot fancier with the full game though whenever that gets done. If you haven't heard, I fully intend to add actual stages to this game (and more bosses) as well as story content once the jam is over. Thank you!

Also, I may have jumped the gun and made a little DIY mini CD of the previous version for myself. :-)

Files
codename-crane-win.zip 103 MB
Version 1.2.7 84 days ago
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「CODENAME: CRANE」
Explore the early years of the Angelic invasion.
Status | In development |
Author | Ruby May Valentine |
Genre | Shooter |
Tags | artgame, Bullet Hell, Difficult, Horror, No AI, Pixel Art, Sci-fi, Shoot 'Em Up, stg |
More posts
- Codename: Crane is switching to costing money!15 days ago
- Boss Rush Jam Voting Now Live59 days ago
- New Soundtrack Version72 days ago
- Alpha 1.6.1 Menus!74 days ago
- Alpha 1.6.0 Stage Select and more!75 days ago
- Alpha 1.5.576 days ago
- Alpha 1.5.4 becoming the joker76 days ago
- Alpha 1.5.3 bug fixes76 days ago
- Alpha 1.5.2 more bug fixes76 days ago
- Alpha 1.5.1 Critical Bug Fix76 days ago
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